About igorski

Amsterdam-based Igor Zinken (1981, the Netherlands) veers, under the moniker 'igorski', towards creative use of technology, composing music / sound design and developing music-related software, all while singing along loudly to music behind a standing desk.

Apart from writing usable applications, there are several contributions to the open source community, many of which are listed on this website. While technology is great for making life easier, knowing how to make things do stuff they perhaps weren't designed to do, makes life a lot more interesting!

Or at least fun.

Having been musically active for two decades, my activies ranged from stints in ridiculous two-day punk outfits to being responsible for anything from playing mandolin parts to writing synthesizer lines on a GameBoy.

Together with a passion for creating self-generating visual art, aforementioned activities culminated in the lo-fi "art-noise" of Firefly Makani (w/releases on Antilounge Records and Toztizok Zounds).

Besides creating dark electronic soundscapes, there is also an outlet for more positive material with a retro-tinged 70's AM radio flavour, operating under the name The Type Three Civilization.


I am currently working together with Claynote on the soundtrack for Antegods, a game in development by Codeglue.

The soundtrack will be adaptive and thus respond to changes in the players environment for a dynamic experience. The compositions will have a melodic base, in part aided by algorithmic generation and will feature driving tribal rhythms. Keywords so far are: panflutes meet sci-fi as the game revolves around a Mayan civilization with space faring capabilities!

Recent projects

Efflux - Web based music maker

preview image for Efflux - Web based music maker

Efflux is a web based application, allowing one to create music within their browser. Efflux uses a tracker-type approach for writing compositions; in a tracker a sequence of music is traditionally represented using numeric input: both notes and parameter changes, effects and other commands are entered with the keyboard into a grid of fixed time s...

MikroWave - Android synthesizer

After having found that Google Play doesn't offer as much in the way of actual sound synthesizers (rather than sample-based apps!) as are available to iOS users, I took on the experiment of writing a sequenced synthesizer without having any "how to"-guides at my disposal. The goal of the application quickly became clear after a few prototypes: as ...

preview image for MikroWave - Android synthesizer

Chrome Experiment - WebSID Commodore 64 synthesizer

preview image for Chrome Experiment - WebSID Commodore 64 synthesizer

What is it ? Having been tempted to test the WebAudio API's capabilities beyond the initial WebAudio experiment (the touch synthesizer listed elsewhere on this page), this experiment is built upon parts of the audio engine I created for Android's MikroWave (also listed elsewhere on this page) by porting the C++ code to JavaScript so it can run ins...